#include <d3.h>
◆ D3Dispersion()
| occ::disp::D3Dispersion::D3Dispersion |
( |
std::vector< core::Atom > |
atoms | ) |
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|
explicit |
◆ coordination_numbers()
| Vec occ::disp::D3Dispersion::coordination_numbers |
( |
| ) |
const |
◆ energy()
| double occ::disp::D3Dispersion::energy |
( |
| ) |
const |
◆ energy_and_gradient()
| std::pair< double, Mat3N > occ::disp::D3Dispersion::energy_and_gradient |
( |
| ) |
const |
◆ set_cutoffs()
| void occ::disp::D3Dispersion::set_cutoffs |
( |
double |
disp2 = 60.0, |
|
|
double |
disp3 = 40.0, |
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double |
cn = 30.0 |
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) |
| |
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inline |
◆ set_damping()
| void occ::disp::D3Dispersion::set_damping |
( |
const D3Damping & |
d | ) |
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|
inline |
◆ set_functional()
| void occ::disp::D3Dispersion::set_functional |
( |
const std::string & |
functional | ) |
|
◆ update_positions()
| void occ::disp::D3Dispersion::update_positions |
( |
const std::vector< core::Atom > & |
atoms | ) |
|
The documentation for this class was generated from the following file:
- /home/runner/work/occ/occ/include/occ/disp/d3.h