#include <d3.h>
◆ D3Dispersion()
| occ::disp::D3Dispersion::D3Dispersion |
( |
std::vector< core::Atom > | atoms | ) |
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explicit |
◆ coordination_numbers()
| Vec occ::disp::D3Dispersion::coordination_numbers |
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| ) |
const |
◆ energy()
| double occ::disp::D3Dispersion::energy |
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| ) |
const |
◆ energy_and_gradient()
| std::pair< double, Mat3N > occ::disp::D3Dispersion::energy_and_gradient |
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| ) |
const |
◆ set_cutoffs()
| void occ::disp::D3Dispersion::set_cutoffs |
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double | disp2 = 60.0, |
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double | disp3 = 40.0, |
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double | cn = 30.0 ) |
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inline |
◆ set_damping()
| void occ::disp::D3Dispersion::set_damping |
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const D3Damping & | d | ) |
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inline |
◆ set_functional()
| void occ::disp::D3Dispersion::set_functional |
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const std::string & | functional | ) |
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◆ update_positions()
| void occ::disp::D3Dispersion::update_positions |
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const std::vector< core::Atom > & | atoms | ) |
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The documentation for this class was generated from the following file:
- /home/runner/work/occ/occ/include/occ/disp/d3.h