Full rigid body result including multipole rotation contribution.
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#include <cartesian_force.h>
Full rigid body result including multipole rotation contribution.
◆ energy
| double occ::mults::FullRigidBodyResult::energy = 0.0 |
◆ force_A
| Vec3 occ::mults::FullRigidBodyResult::force_A = Vec3::Zero() |
◆ force_B
| Vec3 occ::mults::FullRigidBodyResult::force_B = Vec3::Zero() |
◆ grad_angle_axis_A
| Vec3 occ::mults::FullRigidBodyResult::grad_angle_axis_A = Vec3::Zero() |
◆ grad_angle_axis_B
| Vec3 occ::mults::FullRigidBodyResult::grad_angle_axis_B = Vec3::Zero() |
◆ torque_A_body
| Vec3 occ::mults::FullRigidBodyResult::torque_A_body = Vec3::Zero() |
◆ torque_B_body
| Vec3 occ::mults::FullRigidBodyResult::torque_B_body = Vec3::Zero() |
The documentation for this struct was generated from the following file: